The following flowchart says quite a bit about software development on the whole, and why it’s so easy to fail; it’s almost 100% true for any system with more than one programmer – and that single programmer often resorts to adding hacks upon hacks upon hacks just to make something work, leaving an...
Well, OK, I won the prize.

I won the door prize at the local semi-upscale supermarket. It has a bottle of wine, chocolate, cookies, cake, and some multigrain snacks.
(Yes, I know my grout is ugly; it’s two different shades. Why they did that, I don’t know.)

Yes, I have some registration codes still that date back to the year 2000. Why? Because I paid for them, and if I ever obtain that software, or a system capable of using it, again, I’ll be set!
This, of course, is a Telnet client for the Amiga. I…I guess I need to clean up my archives.
Bored this evening, I’ve not so much reinvented the wheel, as invented another way to use it.
%time php z63test.php /usr/share/dict/american-english
Normal length: 931467 bytes.
z63 length: 336720 bytes... 63% smaller!
Uncompressed length: 931467 bytes.
php z63test.php /usr/share/dict/american-e...
Sometimes you just don’t have the ability to see what files are including what. Such as the case with a closed-source system I’m working with on a support level.
Sadly, these people are not very good with their code, and are consistently duplicating functions with the same name in different file...
This is one of the first computer graphical demonstrations, from the year 1975 on a vector graphics display. It’s author, John Witney, is considered by many to be the father of computer graphics.
It looks like a bad early-90s screensaver now, but in 1975, this was pretty damn impressive.